pSYCHo PoWERS

"my mind is blanK. I'LL escApe this pLace that shackLes me.
freedom is at Hand. i may be at the UMbra of my sANity but i
Shall escape with my PSYCHO POWERS."



Psycho Powers is an entry in the GMC Jam #2 where the
theme was Insanity. It placed 3rd out of 28 entries.

The game is a horizontal bullet hell shooter where
you shoot crazy things and try not to die.


crEDitS (voices in my head)

Graphics and design by Njål 'Zaceron' Sand
	
Coding by Tony 'Zed Di Dragon' Sæle
Music by Alex 'Overdark' A.
	www.soundcloud.com/overdark
	


coNTRolS (ghosts of my machinations)

Arrow keys || WASD	- Movement
Z || J (tap)		- Shot
Z || J (hold)		- Laser,Slow,Show hitbox
R			- Restart stage
Escape || P		- Pause
Alt & Enter || F4	- Fullscreen/Window
Alt & F4 || Ctrl & Q	- Quit game


SCorINg SySTEM (everywhere theres blood)

-Points are awarded for killing enemies.
-Powerups award points if not needed.
-Blood gives more points the more blood you have.
-Excess blood (>1000) awards more points.
-Blood stock is halved upon death.
-I don't fully understand it myself anymore.


CHangelOG (the past the present the future)

2/5-11, v1.00:
-First official release

2/5-11, two minutes later, v1.001:
-Fixed game over screen throwing an error.

3/5-11, v1.3:
-Option power increased.
-Suicide counters added to major enemies to reduce milking. They're possibly too long.
-Surface effect will disable silently rather than throwing errors if interefered with.
-Wrote a fancy readme-file.
-Disabled savestating
-Added fullscreen with Alt+Enter and closing with Alt+F4 as Gates intended.
-You can now quit with Escape on the title screen
-Fullscreen and quitting works on the pause screen
-Pausing can be done at any time
-You can skip the opening cutscene with the action button
-Pink enemy bullets made blue
-Spotslights in the background dimmed
-You get extends every 256,000 points
-Player hitbox made more obviously visible when lasering
-Varied the patterns on the subboss and made most of them easier
-Hopefully fixed a rare bug with score and blood counters not showing
-Lowered the health of projectile enemies
-Changed behaviour of the clover mortar
-Halved power of black laser
-Cool new intro!
-Changed stage boss too. Not telling you how.
-Sounds added for pickups
-HiScore now saves in an easily editable plaintext-file. Yay?